<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ian Hoar – Passion for Technology – Geeking Out &#187; Smartphones</title>
	<atom:link href="http://www.ianhoar.com/category/smartphones/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ianhoar.com</link>
	<description>Technology, Web, Toys, Games, Design, Entertainment, Gadgets, &#38; Geeking Out</description>
	<lastBuildDate>Sun, 11 Jul 2010 04:06:29 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>The iPhone review: a year and a half later</title>
		<link>http://www.ianhoar.com/2010/04/05/the-iphone-review-a-year-and-a-half-later/</link>
		<comments>http://www.ianhoar.com/2010/04/05/the-iphone-review-a-year-and-a-half-later/#comments</comments>
		<pubDate>Tue, 06 Apr 2010 03:39:35 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Toys & Gadgets]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=3735</guid>
		<description><![CDATA[So it&#8217;s been about a year and a half since I bought my iPhone 3G. The novelty has fully worn off, the back is full of scratches and there&#8217;s even a few dust specs under the glass, but does it still stand up to the hype? I think I can sum the iPhone up in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-251 alignleft" title="iPhone" src="http://www.ianhoar.com/wp-content/uploads/2008/06/iphone2.jpg" alt="" width="200" height="422" />So it&#8217;s been about a year and a half since I bought my iPhone 3G. The novelty has fully worn off, the back is full of scratches and there&#8217;s even a few dust specs under the glass, but does it still stand up to the hype? I think I can sum the iPhone up in three words.</p>
<h2>Awesome and frustrating</h2>
<p>The iPhone has changed how I do many things. It&#8217;s changed:</p>
<ul>
<li>how, when and where I check email</li>
<li>what I read and where I read</li>
<li>how I play games</li>
<li>what I expect from other small displays</li>
<li>how I surf the web</li>
<li>how I judge the quality of other gadgets</li>
<li>how I view my stocks</li>
<li>how I listen to music</li>
<li>how I watch video</li>
<li>how I get my weather</li>
<li>how I access things like Facebook and Twitter</li>
<li>what I do when I&#8217;m lost or need to find a coffee shop</li>
<li>how I find what movies are playing today and at what theater</li>
</ul>
<p><span id="more-3735"></span></p>
<h2>Is that your iPhone ringing?</h2>
<p>The above list are just some of the many things the iPhone has changed for me, but it&#8217;s not all awesomeness! I love my iPhone I really do, but it&#8217;s also changed how I answer a Phone. Gone are the days of pressing a button and hearing a voice at the other end although you can press a multitude of buttons to silence a call. The iPhone has reinvented the way we use gadgets in every possible way, including how we answer a phone. Now you swipe a pretty little graphic to answer your phone. Got winter gloves on? Don&#8217;t worry, answer it later. Fumbling around with your phone while getting it out of your pocket? Don&#8217;t worry, that phone call probably wasn&#8217;t important anyway. Someone trying to buzz you to get into your building and your iPhone has let you know about it two minutes later with a missed call message? Don&#8217;t worry, someone else probably let them in.</p>
<p>Yes, the iPhone excels at everything except being a phone. The final blow comes when your iPhone is sitting on the desk in front of you; none of the challenges mentioned above are an issue now. Your phone is ringing, all you have to do is slide that beautiful slider to the right, slide once, slide twice, slide three times, maybe one more slide, please please answer the call! I know I am not alone in this, a <a href="http://www.google.com/search?q=iphone+slider+won't+answer+calls">simple Google search</a> finds thousands of people with the same issue. The slider randomly locks up and does not answer phone calls sometimes.</p>
<h2>The iPhone is sold in countries with winter (AKA Snowy and Cold)</h2>
<p>Not only that, the whole slider concept is a stupid idea anyway. Yes it&#8217;s cool the first few times you try it, but then practicality comes into play. Try answering an iPhone in Toronto on a cold January day with gloves on, no traditional button means no answering your phone. I think my iPhone would be perfect if I could just press the big button at the bottom to answer the phone.</p>
<h2>Still no regrets</h2>
<p>That said, I still have no regrets, Apple has trained us all to say iPhone, not phone, so that speaks volumes about the customer loyalty, or possibly their marketing, but I think it&#8217;s a combination of both. The fact that my iPhone sometimes won&#8217;t answer calls and I still put up with it also speaks volumes. I could also just be a sucker for punishment, but in all fairness this only happens every month or so, but it&#8217;s still infuriating.</p>
<p>The iPhone has become a way of life for me. When I was <a href="http://www.windandsail.com/2010/03/07/sailing-in-guadeloupe/">recently stranded in Guadeloupe because of a volcano eruption</a>, a local wi-fi connection, Skype and email made communicating with friends and family a lot more affordable. Every morning I also manage to check all my personal email while walking to work (<em>when the weather is warm</em>). When I&#8217;m lost I load up Google maps. The amount of hours I&#8217;ve put into iPhone games is probably best kept a secret. The quality and feel of the iPhone is also unmatched in my opinion. It has raised the bar for hand-held devices making many other devices feel cheap and flimsy in comparison.</p>
<h2>I want to touch every screen</h2>
<p>Like expecting every public faucet to magically turn on when I place my hands under it, I also expect many hand held devices to have touch screens and feel silly when I realize they do not.</p>
<h2>The iPhone has made the decision to get an iPad easier</h2>
<p>A great experience builds trust, and like most Apple products that trust translates into more sales. My decision to get an iPhone involved a lot of research and humming and hawing, my iMac purchase required less scrutiny, and I doubt I will need much arm twisting when the iPad finally arrives in Canada.</p>
<h2>Just give me one button!</h2>
<p>My only request would be for my iPhone to always answer calls, even when I have gloves on. That big round button at the bottom would be perfect! Are you listening Apple?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2010/04/05/the-iphone-review-a-year-and-a-half-later/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Galcon Labs: The sequel to Galcon and the next must have iPhone game</title>
		<link>http://www.ianhoar.com/2009/10/02/galcon-labs-the-sequel-to-galcon-and-the-next-must-have-iphone-game/</link>
		<comments>http://www.ianhoar.com/2009/10/02/galcon-labs-the-sequel-to-galcon-and-the-next-must-have-iphone-game/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 05:11:32 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Smartphones]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=3668</guid>
		<description><![CDATA[Phil Hassey, the creator of the incredibly popular and addictive multi-player game Galcon, for the iPhone and iPod Touch has surprised us with a new game today, Galcon Labs. The game is still really Galcon at it&#8217;s core, but there are four new game types, new music, and loads of polish on this baby. The [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3669" title="Galcon Labs" src="http://www.ianhoar.com/wp-content/uploads/2009/10/galcon_labs.jpg" alt="Galcon Labs" width="200" height="200" />Phil Hassey, the creator of the <a href="http://www.ianhoar.com/2008/11/29/one-of-the-most-addictive-iphone-games-to-date/">incredibly popular and addictive multi-player game <em>Galcon</em></a>, for the iPhone and iPod Touch has surprised us with a new game today, <em>Galcon Labs</em>. The game is still really <em>Galcon</em> at it&#8217;s core, but there are four new game types, new music, and loads of polish on this baby. The original <em>Galcon</em> is arguably one of the best Multi-player games available on the iPhone.</p>
<p><span id="more-3668"></span></p>
<h2>An RTS game redefined for the iPhone</h2>
<p>For those of you who have not tried the original Galcon, what are you waiting for? If you don&#8217;t have the right gear, find yourself one of the many <a href="http://www.o2.co.uk/iphone/">iphone deals</a> out there, pick one up, and then download and start playing Galcon. It’s basically a simplified real time strategy game for the iPhone. As I have mentioned before, simplified yes, but rich with strategy and technique, and that will most definitely be even more true with the newest incarnation.</p>
<h2>A tutorial for newbies</h2>
<p><em>Galcon Labs</em> has a Tutorial in the original game play mode against the AI. This is a great way to learn how to play <em>Galcon</em> in under 45 seconds.</p>
<p style="text-align: center;"><img class="size-full wp-image-3675 aligncenter" title="Galcon Tutorial" src="http://www.ianhoar.com/wp-content/uploads/2009/10/galcon_tutorial.png" alt="Galcon Tutorial" width="320" height="480" /></p>
<h2>Four new game modes</h2>
<p><strong>Billiards</strong> &#8211; not much different than regular <em>Galcon</em> except the planets move! I don&#8217;t know how many of you have accidentally hit the wrong planet during an otherwise perfect attack on your enemy, but that scenario just became a lot more likely to happen more often. This should really shake things up.</p>
<p><strong>Stealth</strong> &#8211; so far I think this is my favourite mode. In stealth your ships disappear almost instantly as you leave your planet. For the hardcore <em>Galcon</em> players out there, you know that you can change the course of a moving fleet. This will allow you to keep a whole fleet moving around without anyone else seeing it. Just as you think you have won you realize that you forgot the other player had a massive stealthed fleet around you.</p>
<p><strong>Crash</strong> &#8211; this mode has potential, but I personally think it needs tweaking. In crash you can engage in battle with other ships while en route to your destination. At first I thought this would mean other fleets of ships would be touchable / attackable objects like planets. This is not the case though, instead you will end up taking out your enemies ships if they cross paths, but you cannot plot a path directly towards your enemies ships, only near by planets. With time maybe I&#8217;ll get used to it and use the planets near by to my advantage.</p>
<p><strong>Assassin</strong> &#8211; another great mode where each player has a target. The goal is to destroy your target first. This changes the whole dynamic as being the most powerful or accumulating the most planets is no longer as relevant.</p>
<h2>What else is new?</h2>
<p>Of course <em>Galcon</em> wouldn&#8217;t be the awesomeness that it is without multi-player, and this is all real-time. If you liked the first one, then no doubt you will like the second, and best of all it&#8217;s only 99¢.</p>
<p>I don&#8217;t think <em>Galcon</em> will ever be known for it&#8217;s sound effects or music, but it does have new music in this version and I think it&#8217;s better than the last. I usually play this game in public places, so the music is off, but every now and then it&#8217;s nice to hear the arcade type sound effects.</p>
<p>There are also all new back drops and the game just looks great. Check out the sceenshots below for yourself and Phil&#8217;s YouTube video.</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=333179563&amp;mt=8">Get it in the iTunes store now</a>, or visit the <a href="http://www.galcon.com/labs/"><em>Galcon Labs</em> website</a> for more information.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/PvmPmreqdtg&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/PvmPmreqdtg&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: center;"><img class="size-full wp-image-3671 aligncenter" title="Galcon Screenshot 1" src="http://www.ianhoar.com/wp-content/uploads/2009/10/galcon_screenshot1.png" alt="Galcon Screenshot 1" width="320" height="480" /></p>
<p style="text-align: center;"><img class="size-full wp-image-3672 aligncenter" title="Galcon Screenshot 2" src="http://www.ianhoar.com/wp-content/uploads/2009/10/galcon_screenshot2.png" alt="Galcon Screenshot 2" width="320" height="480" /></p>
<p style="text-align: center;"><img class="size-full wp-image-3674 aligncenter" title="Galcon Screenshot 4" src="http://www.ianhoar.com/wp-content/uploads/2009/10/galcon_screenshot4.png" alt="Galcon Screenshot 4" width="320" height="480" /></p>
<p>Need more screenshots? <a href="http://www.galcon.com/labs/assets/">Visit the <em>Galcon Labs</em> asset library</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2009/10/02/galcon-labs-the-sequel-to-galcon-and-the-next-must-have-iphone-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flight Control, another great little iPhone game</title>
		<link>http://www.ianhoar.com/2009/03/10/flight-control-another-great-little-iphone-game/</link>
		<comments>http://www.ianhoar.com/2009/03/10/flight-control-another-great-little-iphone-game/#comments</comments>
		<pubDate>Tue, 10 Mar 2009 22:49:04 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Smartphones]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=3521</guid>
		<description><![CDATA[I&#8217;ve come to the conclusion that the best iPhone games are the ones that meet two criteria. First they are extremely simple to learn and second they lend themselves well or are specifically designed for the iPhone and iPod Touch. Case in point, Flight Control by Firemint. This game meets both these criteria and it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve come to the conclusion that the best iPhone games are the ones that meet two criteria. First they are extremely simple to learn and second they lend themselves well or are specifically designed for the iPhone and iPod Touch. Case in point, <a href="http://www.firemint.com/flightcontrol/">Flight Control</a> by <a href="http://www.firemint.com/">Firemint</a>. This game meets both these criteria and it&#8217;s super addictive. With a price point of 1 dollar (soon to be 3 dollars) you really can&#8217;t go wrong.</p>
<p style="text-align: center;"><img class="size-full wp-image-3522 aligncenter" title="Flight Control Screenshot 1" src="http://www.ianhoar.com/wp-content/uploads/2009/03/flight_control_screenshot_1.jpg" alt="Flight Control Screenshot 1" width="480" height="320" /></p>
<p><span id="more-3521"></span></p>
<h2>Perfectly adapted to the touch screen</h2>
<p>In Flight Control you are an air traffic controller. You are charged with one task; land everything on the screen without crashing. The game is probably one of the most simplistic yet challenging games I&#8217;ve played on my iPhone.</p>
<p>There are different types of aircraft that you must land by drawing paths on the screen with your finger to the appropriate landing spots. Small planes land on the small runway. Medium and large sized planes land on the large runway. Helicopters land on the helipad. Sounds easy doesn&#8217;t it? Well, it is, for the first 60 seconds. Remember that helicopters fly insanely slow while larger craft fly faster depending on their size. This makes for total chaos once you have more than 10 craft on the screen at once.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-3523" title="Flight Control Screenshot 2" src="http://www.ianhoar.com/wp-content/uploads/2009/03/flight_control_screenshot_2.jpg" alt="Flight Control Screenshot 2" width="480" height="320" /></p>
<p>The game comes with a stats screen which is nice since this game is really always about beating your previous highest stats. It also keeps a tally of your total aircraft landed. I&#8217;ve put in a few hours of my work commute into this title including a bit of time on my couch. We need to see more games like this for the iPhone and iPod touch platform. Games that are designed with the touch screen in mind.</p>
<ul>
<li><a href="http://toucharcade.com/2009/03/09/flight-control-a-casual-and-incredibly-fun-air-traffic-control-game/">Touch Arcade review and video</a></li>
<li><a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=306220440&amp;mt=8">Flight control App Store Download</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2009/03/10/flight-control-another-great-little-iphone-game/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Google iPhone reader refomats my web pages</title>
		<link>http://www.ianhoar.com/2009/03/03/google-iphone-reader-refomats-my-web-pages/</link>
		<comments>http://www.ianhoar.com/2009/03/03/google-iphone-reader-refomats-my-web-pages/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 03:46:36 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[Google]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Tips]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=3512</guid>
		<description><![CDATA[Google reader is a fantastic RSS reader and I use both the full web version and the iPhone mobile version daily. It&#8217;s simple to use, fast, and it&#8217;s a web app, and I&#8217;m a big supporter of web based applications. The only real thing it needs now is some fancy HTML 5 database storage, then [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-118 thumbRight  alignleft" title="Google" src="http://www.ianhoar.com/wp-content/uploads/2008/03/google.jpg" alt="Google" width="250" height="100" />Google reader is a fantastic <a href="http://www.ianhoar.com/whats-an-rss-feed/">RSS</a> reader and I use both the <a href="http://www.google.com/reader/">full web version</a> and the <a href="http://www.google.com/reader/i/">iPhone mobile version</a> daily. It&#8217;s simple to use, fast, and it&#8217;s a web app, and I&#8217;m a big supporter of web based applications. The only real thing it needs now is some fancy HTML 5 database storage, then we could use it offline and there would be no need for standalone apps while on the subway.</p>
<p><span id="more-3512"></span></p>
<p>About a month ago the iPhone version started reformatting all of my linked web pages to a mobile Google format. This was frustrating since the iPhone is fully capable of displaying rich web content and in some cases I wanted to see iPhone specific HTML and Javascript content in action. Unfortunately all of this is stripped out in the mobile version. I put up with this for a few days before I decided to look for the settings.</p>
<h2>Easy fix</h2>
<p>To get your linked web pages back to the way they were meant to be, scroll to the bottom of your iPhone reader and click settings. At the time of writing this you will find 3 settings. Uncheck <strong>&#8220;Reformat linked web pages for mobile browsers.&#8221; </strong>and you will now be linking to the real web pages. I&#8217;m not sure if I inadvertently turned this on, but if this is the default setting it seems kind of odd for the iPhone version. Luckily with Google there is always lots of ways to customize your experience and they have a great number of other <a href="http://www.google.com/mobile/">mobile solutions online</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2009/03/03/google-iphone-reader-refomats-my-web-pages/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>One of the most addictive iPhone games to date?</title>
		<link>http://www.ianhoar.com/2008/11/29/one-of-the-most-addictive-iphone-games-to-date/</link>
		<comments>http://www.ianhoar.com/2008/11/29/one-of-the-most-addictive-iphone-games-to-date/#comments</comments>
		<pubDate>Sat, 29 Nov 2008 18:30:58 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Smartphones]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=3369</guid>
		<description><![CDATA[The Apple app store seems to be full of so called killer iPhone apps, but it&#8217;s usually not until you download and try them that you realize the longevity you thought existed does not. The same goes for iPhone games; I&#8217;ve downloaded both free and paid iPhone games only to find that the ones I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-3372 thumbRight" title="Galcon" src="http://www.ianhoar.com/wp-content/uploads/2008/11/galcon.jpg" alt="" width="250" height="83" />The Apple app store seems to be full of so called killer iPhone apps, but it&#8217;s usually not until you download and try them that you realize the longevity you thought existed does not. The same goes for iPhone games; I&#8217;ve downloaded both free and paid iPhone games only to find that the ones I thought would have longevity just didn&#8217;t, while others turned out to be real winners. One such app is a game for the iPhone called Galcon. When I downloaded the lite version of this a month ago it was the last game I thought I would become addicted too.</p>
<p><span id="more-3369"></span></p>
<p>Galcon is probably one of the most simple games you can play on the iPhone. It&#8217;s basically a real time strategy, or better known to the gaming world as an RTS. Unlike traditional RTS games, this one is extremely simple, but rich with strategy and technique. This game has so much going for it. The games are super short, something that&#8217;s good for a phone based game. You can easily get off a few rounds while waiting for your streetcar or bus, especially if you live in Toronto. The best part is this game is multi-player even over 3G, and I think that&#8217;s what really makes it shine. You will probably tire of the <acronym title="Artificial Intelligence">AI</acronym> quickly, it&#8217;s not very bright and every round feels the same, but even the AI in some of the greatest RTS games like StarCraft can be pretty flaky at times. Nothing beats real people, at least not yet, maybe someday.</p>
<h2>So how do you play?</h2>
<p>Basically the game has 2 to 4 game slots, but I really recommend having 3 or more players. The game does not always start off perfectly balanced for each player, which is actually pretty cool when there is more than 2 players, but when there are only two in the game, the victory will usually go to whoever has the most favourable starting position.</p>
<p>Galcon is a space RTS and the only goal is to claim as many planets as possible and annihilate your opponents, every last stinking one of them. When you start each player will have one large planet with 100 military units. Every unit is the same. You will be surrounded by different sized planets that are neutral each with a number on them. This number is the amount of neutral units you will have to conquer before you can lay claim to that planet. Obviously the first planets people go for are the ones with the lowest numbers and closest to them, but wait, there&#8217;s one caveat and that&#8217;s the planets size.</p>
<h2>Size matters</h2>
<p>The larger your planet, the faster your units will replenish. Tiny planets replenish very slowly, while large ones replenish very fast. The player needs to weight the size vs the amount of units they must conquer. A tiny planet with 1 to 5 units is worth taking over, while a tiny planet with 45 or more units might not as it would take several minutes to replenish those forces. Yes, minutes matter in this game. It&#8217;s all about tactics and speed of execution.</p>
<p>Describing the games crack like addiction is hard, but every game is unique. Just when you think you have the upper hand another player will begin to attack you while you attack your initial foe. It can be infuriating at times when another play does something that seems to not be in either of your best interests. Usually if one player becomes very powerful the other players sit tight and see what happens next. Attacking each other when one player is dominating is suicide, but you must also know when you take that big guy down these temporary unspoken alliances with weaker players will quickly break down once the main threat is gone.</p>
<p style="text-align: center;"><img class="size-full wp-image-3373  aligncenter" title="Galcon Player Screen" src="http://www.ianhoar.com/wp-content/uploads/2008/11/galcon_player_screen.jpg" alt="" width="320" height="480" /></p>
<p>This is the main player screen. You can start a round with two or more players, but I really recommend at least 3.</p>
<p style="text-align: center;"><img class="size-full wp-image-3374  aligncenter" title="Galcon Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/11/galcon_screen1.jpg" alt="" width="320" height="480" /></p>
<p>This is a typical starting match. My player is red. Although you can&#8217;t see the other players military units, they have a 102 just like me at this point. Once they start attacking other planets it can be hard to keep track of how powerful they are. The 50% at the bottom right corner is your attack percentage. It can be changed from 25%, 50%, 75% and 100%. This is the percentage of units that will be deployed from a planet.</p>
<p style="text-align: center;"><img class="size-full wp-image-3371 aligncenter" title="Galcon Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/11/galcon_screen2.jpg" alt="" width="320" height="480" /></p>
<p>In this early stage of battle above white is already attacking blue. While you are playing you can double tap your planets to select all of them, and then single tap planets to deselect some.</p>
<p>The online play is what makes this a killer iPhone game, but there are also several other variations of game play against the AI. Oh did I mention there is also an <a href="http://www.galcon.com/iphone/ranks.php">online ranking system</a>? I really hope the developer keeps updating this great app, and right now it&#8217;s only five dollars. If you are a gamer and looking for that killer iPhone game then look no further, <a href="http://www.galcon.com/">I can&#8217;t recommend Galcon enough</a>. If you don&#8217;t have an iPhone, there are also PC, Mac, and Linux version of this game. If I haven&#8217;t convinced you, try the demo.</p>
<p><strong>iTunes App Store links</strong></p>
<p><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=285820845&amp;mt=8">Full version</a><br />
<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=290775344&amp;mt=8"> Demo version</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2008/11/29/one-of-the-most-addictive-iphone-games-to-date/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>New Fido logo, website and plans? No system access fee either!</title>
		<link>http://www.ianhoar.com/2008/11/09/new-fido-logo-website-and-plans-no-system-access-fee-either/</link>
		<comments>http://www.ianhoar.com/2008/11/09/new-fido-logo-website-and-plans-no-system-access-fee-either/#comments</comments>
		<pubDate>Sun, 09 Nov 2008 18:31:48 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Smartphones]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=3190</guid>
		<description><![CDATA[Are things changing in the Canadian mobile carrier space? It sure seems like it. Fido recently changed their logo and gave their entire website a makeover. There a no longer cute dogs all over the site and the new branding is a dog house, but no dogs. So not really a big deal right? Bell [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-3208 thumbRight" title="New Fido Logo" src="http://www.ianhoar.com/wp-content/uploads/2008/11/new_fido_logo.gif" alt="" width="200" height="235" />Are things changing in the Canadian mobile carrier space? It sure seems like it. <a href="http://www.fido.ca">Fido recently changed their logo and gave their entire website a makeover</a>. There a no longer cute dogs all over the site and the new branding is a dog house, but no dogs. So not really a big deal right? <a href="http://www.ianhoar.com/2008/08/17/bell-canada-new-logo-same-bad-customer-service/">Bell changed their site and logo</a> this summer too, but the real change for Fido was in their removal of system access fees, something that is quickly becoming very unpopular in Canada. My fee was over 7 dollars a month, and that really adds up over time, and what&#8217;s it for? It&#8217;s basically a hidden fee and that&#8217;s what stinks about it.</p>
<p><span id="more-3190"></span></p>
<p>The plans have also changed and they seem to be less confusing than they used to be. The new base Fido iPhone plan is still 60 dollars, but it includes 500MB of data and unlimited texting. Right now my plan is 400MB of data and 75 text messages a month for the same price. Of course when Fido contacted me to tell me my 3 months of unlimited local calling was over they also said I could upgrade to the new plan for a 25 dollar setup fee. Why do they call it a setup fee? I&#8217;m already setup, why don&#8217;t they just call it an upgrade fee? I didn&#8217;t do it right then, I looked into it first and thought hey the connection fee savings alone will pay for the 25 dollar setup fee in four months. Anyway, here&#8217;s the good part, the Fido representative said that they could give me the connection fee credit with no upgrade and I could keep my plan. Since I don&#8217;t text much and the data increase is minimal I went for the free credit. I&#8217;m sure sometime next year their will be a data boost again, maybe then I&#8217;ll bite.</p>
<p>So call up Fido and upgrade your plan for 25 dollars or have them remove the 7 dollar system access fee for nothing. I think you need to call them though, otherwise they will probably just keep charging you the 7 dollar fee.</p>
<p>I&#8217;m wondering if these new changes are in response to the <a href="http://www.globalive.com/">new National carrier Globalive</a> which should be on the scene here in Canada sometime next year. There are also a lot of <a href="http://www.virginmobile.ca">Virgin Mobile</a> advertisements around Toronto attacking system access fees. Whatever it is, I&#8217;ll take the savings and increased features anyway I can get them.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2008/11/09/new-fido-logo-website-and-plans-no-system-access-fee-either/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>2008 year of the smartphone</title>
		<link>http://www.ianhoar.com/2008/11/03/2008-year-of-the-smartphone/</link>
		<comments>http://www.ianhoar.com/2008/11/03/2008-year-of-the-smartphone/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 22:16:08 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Article]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Neato]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Toys & Gadgets]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=2604</guid>
		<description><![CDATA[This year has been without a doubt, the year of the smartphone and Apple has led the charge with it&#8217;s iPhone. Touch technology seems to be all the rage now, and of course Apple introduced it&#8217;s first smartphone last year, but their second phone reached a far greater audience with more countries and recently announced [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-3164 thumbRight" title="2008 Year of the smartphone" src="http://www.ianhoar.com/wp-content/uploads/2008/11/year_of_smartphone.jpg" alt="" width="250" height="250" />This year has been without a doubt, the year of the smartphone and Apple has led the charge with it&#8217;s iPhone. Touch technology seems to be all the rage now, and of course Apple introduced it&#8217;s first smartphone last year, but their second phone reached a far greater audience with more countries and recently announced sales of 6.9 Million iPhones.</p>
<p>I of course jumped on the iPhone bandwagon, but before I did I spent a lot of time researching many of the smartphones out there. At the time just before the second iPhone was launched there were a lot of great smartphones on the way, but none were out yet. Now that the iPhone has been out for a few months a lot of new devices have emerged. One of the reasons I bought the iPhone was because Apple was ahead of the curve, now a lot of the other manufacturers have similar offerings, but are any of them really iPhone killers? I decided to do a quick smartphone round up to see what&#8217;s currently out there.</p>
<p><span id="more-2604"></span></p>
<h2>Android is the newest cool kid in town</h2>
<p>Of course you can&#8217;t talk about smartphones without talking about Android and their new G1 offered by T-Mobile in the US. This phone by HTC came out a couple of weeks ago, but even before a phone was announced, the Android platform had huge buzz in the blogsphere and tech news sites. I wrote about it several times and was pretty hyped about it myself when I wrote <a href="http://www.ianhoar.com/2008/06/26/android-android-android-everyones-talking-about-android/">Android Android Android! everyone’s talking about Android</a> and I still am pretty buzzed about it.</p>
<p><img class="aligncenter size-full wp-image-2923" title="Google Android G1" src="http://www.ianhoar.com/wp-content/uploads/2008/10/android_g1.jpg" alt="" width="480" height="217" /></p>
<p>Android promises a lot of innovation and is really shaking up the industry. First it&#8217;s open source, which means anyone can play with the innards of the code. Up until now this was practically unheard of, and this could be the end of locked down phones, which I think is great. I can do what I want with my computer, I should be able to do the same with my smartphone, which is basically a portable mini computer. This is one flaw with Apple&#8217;s phone, without special applications I can&#8217;t even treat this phone as a storage device or copy my music on to different computers. The <a href="http://www.openhandsetalliance.com/">Open Handset Alliance</a> is another great by product of Google Android.</p>
<p>Everything I have read about the G1 says that it is no iPhone killer, but there is massive potential and that this is just the start. Google is on to something here, and one of these days there may be a Google phone that is an iPhone killer. Remember this is Googles first phone.</p>
<p><a href="http://www.engadget.com/2008/10/16/t-mobile-g1-review/">See Engadget&#8217;s review on the G1</a></p>
<h2>Blackberry Bold and Storm</h2>
<p><img class="size-full wp-image-487 thumbRight" title="Blackberry Bold" src="http://www.ianhoar.com/wp-content/uploads/2008/07/blackberry_bold.jpg" alt="Blackberry Bold" width="200" height="358" />Research In Motion is one of the big players and has been around for a long time. The big toys from RIM this year are the Bold and the Storm. If any phone could have swayed me from my iPhone purchase it would have been one of these. In the end I&#8217;m glad I went for the iPhone because the Bold does lean towards business users, and the Storm is taking forever to come out.</p>
<p>The Bold is the newest and greatest Blackberry in town, with a higher resolution than the iPhone but smaller screen this thing is crystal sharp. I have played with it once and it is pretty clear, but you have to wonder what the point of such high resolution is with such a small screen? It&#8217;s a nice phone, but it still feels a bit flimsy, I&#8217;m not a fan of how easily the Blackberries tend to scratch, but with that said if I had to pick a second best phone, I would probably go with a Blackberry.</p>
<p><img class="alignleft size-full wp-image-2936 thumbLeft" title="Blackberry Storm" src="http://www.ianhoar.com/wp-content/uploads/2008/10/blackberry_storm.jpg" alt="" width="200" height="376" />The Blackberry Storm may be a different story, this is RIM&#8217;s attempt at the consumer market and is a direct competitor to the iPhone. It has what RIM calls &#8220;tactile-touch&#8221; which is basically a spring loaded screen. You basically have to push all the way down to hit a key, which sounds pretty cool. I&#8217;m used to not having to push down, so it might be hard to get used too. So far I have read that the new touch screen is awesome, to not so great, so only time will tell. I think what you are used to will have a lot to do with how much you like the screen. Blackberry is late to the game and a lot of people who use touch screens have gotten used to how they work now, but this may appeal to the users who have not switched to a touchscreen yet.</p>
<p>You can find first impression reviews at <a href="http://gizmodo.com/5060378/blackberry-storm-first-hands-on">Gizmodo</a> and <a href="http://www.engadget.com/2008/10/08/blackberry-storm-9500-hands-on/">Engadget</a> along with a gallery of PowerPoint slides on <a href="http://www.boygeniusreport.com/gallery/handsets/blackberry-storm-powerpoint/?page=1">The Boy Genius Report</a>.</p>
<h2>Sony Ericsson XPERIA X1</h2>
<p>Sony&#8217;s EXPERIA X1 has been rumoured and talked about so long that I almost forgot about it. Its already available in some places, but still pretty hard to find.</p>
<p><img class="aligncenter size-full wp-image-2943" title="Sony XPERIA X1" src="http://www.ianhoar.com/wp-content/uploads/2008/10/sony_xperia_x1.jpg" alt="" width="480" height="349" /></p>
<p>This is a pretty sweet looking phone, but I&#8217;ve read a lot of good and bad about it. First it&#8217;s Windows Mobile, so depending on how you feel about Windows Mobile, your decision may be already made. There have also been claims of slow response on the touch screen and that the keyboard keys do not provide enough tactile feedback. Either way, I don&#8217;t think this phone will be viable until it&#8217;s on major carriers. Rumours are that it will be available on AT&amp;T at some point.</p>
<p><a href="http://dailymobile.se/2008/10/10/unboxing-pictures-sony-ericsson-xperia-x1/">Unboxing of XPERIA X1</a> and some <a href="http://www.gsmarena.com/sony_ericsson_xperia_x1-pictures-2246.php">nice high resolution shots</a> and a very early review at <a href="http://www.boygeniusreport.com/2008/06/17/sony-ericsson-xperia-x1-review/">The Boy Genuis Report</a>.</p>
<h2>HTC and a world of cool smartphones</h2>
<p>HTC has so many cool phones it&#8217;s hard to mention them all. They build the G1 Android phone and had a hand in the XPERIA X1. They also released the <a href="http://www.ianhoar.com/2008/05/09/another-cool-smart-phone-%E2%80%94-htc-touch-diamond/">Touch Diamond</a> this year, and the <a href="http://www.ianhoar.com/2008/06/04/the-htc-touch-pro-wow-i-want-it/">Touch Pro</a> will be out soon. There is also the really cool HTC Touch HD which unfortunately will not be showing up in North America, but it <a href="http://www.engadget.com/2008/10/06/htcs-touch-hd-gets-very-early-review-called-an-iphone-killer-i/">has been called an iPhone killer</a>.</p>
<p><img class="aligncenter size-full wp-image-2957" title="HTC Touch HD" src="http://www.ianhoar.com/wp-content/uploads/2008/10/htc_touch_hd.jpg" alt="" width="480" height="313" /></p>
<p>HTC definitely makes a whole lot of cool phones, and I&#8217;m sure we will be seeing Google&#8217;s Android on a lot more HTC phones.</p>
<h2>Nokia</h2>
<p>Nokia is huge in a lot of the world, but not so much here in North America. That may all change if they start bringing out slick phones like the Nokia 5800 XpressMusic. It comes with a stylus so you can write out your messages, so if a stylus is your thing, then the XpressMusic might be for you.</p>
<p><img class="aligncenter size-full wp-image-2965" title="Nokia 5800 XpressMusic" src="http://www.ianhoar.com/wp-content/uploads/2008/10/nokia_5800_xpressmusic.jpg" alt="" width="480" height="320" /></p>
<p>Engadget has <a href="http://www.engadget.com/2008/10/02/nokia-5800-xpressmusic-hands-on/">a hands on review</a>.</p>
<h2>Samsung instinct</h2>
<p><img class="size-full wp-image-287 thumbRight" title="Samsung Instinct" src="http://www.ianhoar.com/wp-content/uploads/2008/07/samsung_instinct.jpg" alt="Samsung Instinct" width="134" height="300" />Samsung has also jumped onto the touch screen smart phone bandwagon, the big one this year was the Samsung Instinct. I&#8217;m a huge fan of Samsung products, especially their LCD displays, but for some reason their phones just don&#8217;t do it for me. The instinct did perk my interest, but then <a href="http://gizmodo.com/5014419/samsung-instinct-full-review-verdict-best-sprint-phone-ever-best-samsung-phone-ever-too">the reviews came out</a> and laid my anticipation to rest. The <a href="http://www.gsmarena.com/samsung_i900_omnia-review-267.php">Omnia on the other hand seems to score a bit higher</a>, but it&#8217;s a windows mobile device and it doesn&#8217;t have the prettiest interface. Samsung is also a member of the <a href="http://www.openhandsetalliance.com">Open Handset Alliance</a>, so we may see a Google Android phone from them in the future; fingers crossed.</p>
<h2>Openmoko, truly open</h2>
<p>Although a much smaller player in the smartphone field we cannot forget Openmoko, the truly open source smartphone platform and the device it runs on, Neo FreeRunner. I have been keeping an eye on Openmoko for many of the same reasons I watch Google&#8217;s Android platform. I believe in the concept behind these platforms, but Openmoko steps it up a notch, this is a truly open source project, everything from the OS to the phone itself; even the CAD files can be downloaded so you can modify the actual phone itself. Openmoko is definitely a hardcore computer geeks dream.</p>
<p style="text-align: center;"><a href="http://www.ianhoar.com/wp-content/uploads/2008/07/openmoko_neo_freerunner.jpg"><img class="size-full wp-image-291 aligncenter" title="Openmoko Neo FreeRunner" src="http://www.ianhoar.com/wp-content/uploads/2008/07/openmoko_neo_freerunner.jpg" alt="Openmoko Neo FreeRunner" width="480" height="459" /></a></p>
<p>More information can be found on the <a href="http://en.wikipedia.org/wiki/Openmoko">wiki entry for Openmoko</a>. The phone can be purchased at the <a href="http://www.openmoko.com/">official Openmoko website</a>, and you can also visit the <a href="http://wiki.openmoko.org/wiki/Main_Page">Openmoko wiki website</a> which has much more information.</p>
<h2>Apple iPhone, the darling of touch smartphones</h2>
<p><img class="size-full wp-image-251 thumbRight" title="iPhone" src="http://www.ianhoar.com/wp-content/uploads/2008/06/iphone2.jpg" alt="iPhone" width="200" height="422" />And of course this roundup wouldn&#8217;t be complete without the iPhone. Apple has lead the way here the same way they lead the way for mp3 players. Whether you love or hate Apple there is no denying that they are market leaders in innovation and have consistently upped the bar delivering a compelling product that&#8217;s hard to beat. Almost every review I have read on smartphones uses the iPhone as a measure of quality. You always hear references to Apple&#8217;s iPhone or &#8220;the iPhone Killer&#8221; catch phrase.</p>
<p>That doesn&#8217;t mean the iPhone has no flaws, one of the most mentioned features that is missing is &#8220;copy and paste&#8221; functionality. I don&#8217;t know if Apple will ever add this, but it&#8217;s a much needed and requested feature, especially for sending web addresses to people in applications such as Twitterific. There is an option to email someone a link from Safari, but copy and paste would be a lot more useful. Another thing that needs fixing is the browser, although it&#8217;s a fantastic mini browser, possibly even the best, it does tend to crash an awful lot, at least for me. That said, I am more than happy with my iPhone and it really is the best device I have bought in years. Many of the games are simple but very addictive, just what you want on a small device like this and there is a constant stream of new applications every day. When I was showing my phone to someone once they asked &#8220;is there anything it can&#8217;t do?&#8221;, well yes, it won&#8217;t do your laundry yet.</p>
<h2>An amazing year for gadgets</h2>
<p>It really has been a great year for great gadgets and smartphones in particular. I can&#8217;t help but get excited about 2009&#8242;s lineup. Where will Apple be this time next year, and the one I&#8217;m really keeping an eye on is Google&#8217;s Android. It will also be interesting to see how the Blackberry vs Apple battle turns out, I personally think Android is more of a threat than the Blackberry. The Blackberry has a strong loyal consumer base and owns the business sector. They are also making their phones pretty, because lets face it, even business men and women want to have a cool cell phone.</p>
<p>For the third iPhone next year I&#8217;m predicting a higher resolution, better GPS and a better camera as obvious places to work on. I hope all the other smartphones have surprises up their sleeves also. 2008 was an amazing year, lets hope 2009 is even more ground breaking.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2008/11/03/2008-year-of-the-smartphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Space Monkey for the iPhone, iTouch is free for a limited time</title>
		<link>http://www.ianhoar.com/2008/10/08/space-monkey-for-the-iphone-itouch-is-free-for-a-limited-time/</link>
		<comments>http://www.ianhoar.com/2008/10/08/space-monkey-for-the-iphone-itouch-is-free-for-a-limited-time/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 03:52:15 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Freebies]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Neato]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Smartphones]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=2649</guid>
		<description><![CDATA[Tonight I was browsing the top free downloads and noticed Space Monkey in second place. This was originally a $9.99 game, but right now it is temporarily free from the Glu developers (Update: Space Monkey is no longer free, but it looks like it&#8217;s now 99 cents, still a great price). This is why it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-2655 thumbRight" title="Space Monkey" src="http://www.ianhoar.com/wp-content/uploads/2008/10/space_monkey.png" alt="" width="180" height="270" />Tonight I was browsing the top free downloads and noticed Space Monkey in second place. This was originally a $9.99 game, but right now it is temporarily free from <a href="http://www.glu.com">the Glu developers</a><strong> (Update: Space Monkey is no longer free, but it looks like it&#8217;s now 99 cents, still a great price)</strong>. This is why it&#8217;s always a good idea to check out the top free apps every few days, because a lot of apps start out free and then cost money later on. Sometimes they will also go on sale or as in the case of Space Monkey go completely free.</p>
<p><span id="more-2649"></span></p>
<p>Tonight I played Space Monkey for the first time for about 30 minutes and I must say this is a really fun iPhone game. It&#8217;s a unique take on the puzzle genre and the graphics are good, the sound is great, and right now the price can&#8217;t be beat, it&#8217;s free for a limited time. <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284419048&amp;mt=8">Get Space Monkey right now</a> while you can and check out the screenshots below (Spoiler, I show one of the bosses).</p>
<p style="text-align: center;"><img class="size-full wp-image-2654 alignnone" title="Space Monkey Spin" src="http://www.ianhoar.com/wp-content/uploads/2008/10/space_monkey_spin.png" alt="" width="480" height="320" /></p>
<p style="text-align: center;"><img class="size-full wp-image-2657 alignnone" title="Space Monkey Intro" src="http://www.ianhoar.com/wp-content/uploads/2008/10/space_monkey_intro.png" alt="" width="480" height="320" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-2656" title="Space Monkey Boss" src="http://www.ianhoar.com/wp-content/uploads/2008/10/space_monkey_boss.png" alt="" width="480" height="320" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-2658" title="Space Monkey Screen1" src="http://www.ianhoar.com/wp-content/uploads/2008/10/space_monkey_screen1.png" alt="" width="320" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-2659" title="Space Monkey Screen2" src="http://www.ianhoar.com/wp-content/uploads/2008/10/space_monkey_screen2.png" alt="" width="320" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-2660" title="Space Monkey Screen3" src="http://www.ianhoar.com/wp-content/uploads/2008/10/space_monkey_screen3.png" alt="" width="320" height="480" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2008/10/08/space-monkey-for-the-iphone-itouch-is-free-for-a-limited-time/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Smartphone wars heat up &#8211; HTC Dream and Blackberry Storm</title>
		<link>http://www.ianhoar.com/2008/09/16/smartphone-wars-heat-up-htc-dream-and-blackberry-storm/</link>
		<comments>http://www.ianhoar.com/2008/09/16/smartphone-wars-heat-up-htc-dream-and-blackberry-storm/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 03:21:23 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[Google]]></category>
		<category><![CDATA[Neato]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Toys & Gadgets]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=2109</guid>
		<description><![CDATA[Everyone is wondering what HTC and Blackberry will have up their sleeves over the next few months. The Android powered HTC Dream will be unveiled at a press event in New York City by T-Mobile next week on September 23 and it is rumoured to be ready for release sometime in October. There is also [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-204 thumbRight alignright" title="Android" src="http://www.ianhoar.com/wp-content/uploads/2008/06/android_logo.png" alt="Android" width="180" height="180" />Everyone is wondering what HTC and Blackberry will have up their sleeves over the next few months. The <a href="http://www.techcrunch.com/2008/09/16/breaking-android-official-on-september-23/">Android powered HTC Dream will be unveiled</a> at a press event in New York City by T-Mobile next week on September 23 and it is rumoured to be ready for release sometime in October. There is also a pretty interesting <a href="http://mobilecrunch.com/2008/09/16/video-google-shows-android-handset-at-developer-day/">video of Android being shown off at the Developer Day in London</a>, and it&#8217;s looking very polished.</p>
<p><span id="more-2109"></span>Hot on the heals of the Google Android phone will be the new Blackberry Storm which is a direct competitor to the iPhone. It has a soft touchscreen with built-in tactile feedback. I can&#8217;t help but wonder how scratch resistant this will be; I have a Nintendo DS which is a soft touch screen and it is very scratched up. I really wouldn&#8217;t want this to be the case for a phone that goes in your pocket for most of the day. The iPhone screen is extremely scratch resistance, so this could be a show stopper for some people but we&#8217;ll have to wait and see. The release dates around the Storm are a bit cloudy as Verizon seems to be playing games with everyone. Today many blogs linked to <a href="http://www.boygeniusreport.com/2008/09/16/blackberry-storm-weve-been-had/">Verizon&#8217;s Storm announcement page</a> which was then removed.</p>
<p>Exciting times in deed, although the Android OS has my attention more than any of the phones themselves. Another interesting tidbit was in London today when <a href="http://www.engadget.com/2008/09/16/google-shows-off-masked-android-handset/">one of the Android guys was asked if it could run on other devices he replied &#8220;why not?&#8221;</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2008/09/16/smartphone-wars-heat-up-htc-dream-and-blackberry-storm/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Spore Origins for the iPhone/iTouch, a beautiful game</title>
		<link>http://www.ianhoar.com/2008/09/09/spore-origins-for-the-iphoneitouch-a-beautiful-game/</link>
		<comments>http://www.ianhoar.com/2008/09/09/spore-origins-for-the-iphoneitouch-a-beautiful-game/#comments</comments>
		<pubDate>Wed, 10 Sep 2008 04:13:27 +0000</pubDate>
		<dc:creator>Ian Hoar</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Neato]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Smartphones]]></category>

		<guid isPermaLink="false">http://www.ianhoar.com/?p=1874</guid>
		<description><![CDATA[It&#8217;s nice to see the list of big name games growing for the iPhone/iTouch, not that the independent games aren&#8217;t sometimes just as good. Game industry leaders like John Carmack have already said that the device is a very powerful hand held device for gaming. Today I caved and bought Spore for my iPhone. I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-1955 thumbRight alignright" title="Spore" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore.jpg" alt="Spore" width="250" height="167" />It&#8217;s nice to see the list of big name games growing for the iPhone/<span><span>iTouch, not that the independent games aren&#8217;t sometimes just as good</span></span>. Game industry leaders like John Carmack have already said that the device is a very powerful hand held device for gaming.</p>
<p>Today I caved and bought Spore for my iPhone. I almost didn&#8217;t want to, given the <a href="http://arstechnica.com/news.ars/post/20080908-gamers-fight-back-against-lackluster-spore-gameplay-bad-drm.html">outrage over the PC version of Spore and it&#8217;s draconian <acronym title="Digital rights management">DRM</acronym> protection</a>, it&#8217;s just unacceptable and that&#8217;s no way to treat your paying customers. Again the legitimate users lose and the pirates get a DRM free version. Anyway, back to Spore for the iPhone.</p>
<p><span id="more-1874"></span></p>
<p>So far I probably haven&#8217;t clocked over an hour of gameplay, but I did manage to take some screenshots. So far I really like it and it really is nice eye candy for your phone or touch. The game uses the iPhone/iTouch accelerometer for <span><span>gameplay</span></span>, and touch for editing your creature. To move, you basically tilt the device in four directions and try to eat anything smaller than you and avoid life forms larger than you. In the creation mode you squish and mold your creature along with sticking on appendages as you evolve.</p>
<p style="text-align: center;"><img class="size-full wp-image-1905 aligncenter" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore09.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<p>This is the creation screen, you can squish and squeeze your little creature or you can just click the dice for a random one. When you touch your creature he/she will make funny little noises. </p>
<p style="text-align: center;"><img class="size-full wp-image-1904 aligncenter" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore08.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<p>This was hard to get a screenshot of since you have to be touching your creature and taking the shot at the same time. When you touch it you can see the vertebrae inside, a nice touch. </p>
<p style="text-align: center;"><img class="size-full wp-image-1903 aligncenter" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore07.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<p>As you progress new appendages will be unlocked. Here I have added two big spikes, you can add these anywhere on your creature. </p>
<p style="text-align: center; "><img class="size-full wp-image-1897 aligncenter" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore01.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<p>These guys will expode when you spike them, the explosion can hurt you, but if you swim away sometimes edible baby creatures smaller than you will be released when the bigger creature explodes. </p>
<p style="text-align: center; "><img class="size-full wp-image-1898 aligncenter" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore02.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<p>Above you can see a purple creature with it&#8217;s one big eye closed. This is an enemy. </p>
<p style="text-align: center; "><img class="size-full wp-image-1901" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore05.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<p>Quick run away, these are the guys you don&#8217;t want eating you.</p>
<p style="text-align: center;"><img class="size-full wp-image-1899   aligncenter" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore03.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<p>This is <span><span>zigging</span></span> when you should have <span><span>zagged</span></span>. It happened quite a lot after passing the first couple of levels. </p>
<p style="text-align: center; "><img class="size-full wp-image-1900 aligncenter" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore04.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<p>The graphics throughout the game are pretty incredible, especially when seen them on the iPhone/iTouch screen. The animation is fantastic and the still shots really do lose some of the beauty that is Spore. The colours are also very vivid.</p>
<p style="text-align: center;"><img class="size-full wp-image-1902 aligncenter" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore06.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<p>Even the loading screens look great. </p>
<p style="text-align: center;"><img class="size-full wp-image-1896   aligncenter" title="Spore iPhone Screenshot" src="http://www.ianhoar.com/wp-content/uploads/2008/09/spore10.jpg" alt="Spore iPhone Screenshot" width="480" height="320" /></p>
<h2>Final verdict</h2>
<p>Having only played the iPhone version of Spore for an hour I may not be the best judge, but for ten dollars you can&#8217;t really can&#8217;t go wrong. It&#8217;s a bright colourful game, and it&#8217;s bound to give you at least a few hours of fun at the very least. I think it&#8217;s worth it on art direction alone, it&#8217;s very cool to see these little creatures swimming around on your iPhone.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ianhoar.com/2008/09/09/spore-origins-for-the-iphoneitouch-a-beautiful-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
