Ian Hoar — Passion for Technology – Geeking Out

ZombielandSo be prepared for a pretty biased review of Zombieland. I am a huge fan of the Zombie genre as anyone who knows me will tell you. I also own the soon to be “Zombie awesomeness” domain name thezombiejournal.com. That said I still recognize the fact that a lot of Zombie movies are pretty crappy, in fact, a lot of them are just downright awful. I had a feeling from the start that Zombieland would be different. I mean first it’s got Zombies (always good for a zombie movie), and second it’s got Woody Harrelson, what could possibly go wrong? I still had a tiny fear that it might still suck though, and I wanted this movie to be good, I wanted it to be the next Shawn of the Dead or even better, and I’m happy to say that it completely blew my expectations away.

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Galcon LabsPhil Hassey, the creator of the incredibly popular and addictive multi-player game Galcon, for the iPhone and iPod Touch has surprised us with a new game today, Galcon Labs. The game is still really Galcon at it’s core, but there are four new game types, new music, and loads of polish on this baby. The original Galcon is arguably one of the best Multi-player games available on the iPhone.

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I’ve come to the conclusion that the best iPhone games are the ones that meet two criteria. First they are extremely simple to learn and second they lend themselves well or are specifically designed for the iPhone and iPod Touch. Case in point, Flight Control by Firemint. This game meets both these criteria and it’s super addictive. With a price point of 1 dollar (soon to be 3 dollars) you really can’t go wrong.

Flight Control Screenshot 1

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The Apple app store seems to be full of so called killer iPhone apps, but it’s usually not until you download and try them that you realize the longevity you thought existed does not. The same goes for iPhone games; I’ve downloaded both free and paid iPhone games only to find that the ones I thought would have longevity just didn’t, while others turned out to be real winners. One such app is a game for the iPhone called Galcon. When I downloaded the lite version of this a month ago it was the last game I thought I would become addicted too.

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Today I happened to run across an article on a DRM free game called World of Goo and how even though it has no piracy protection it is being pirated at about the same rate as games with protection. Nothing new here, people have been saying that for years. Anyway, the screen shots perked my interest so I decided to download the demo. I knew that less than half way through the demo I would be purchasing this game. First it’s an independent game and I like that. Second the developers don’t believe in punishing their legitimate customers with stupid copy protection that only annoys the end user who paid for the game. And third, the game is freakin fantastic and totally original, so lets get on with the freakin fantastic part.

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This year has been without a doubt, the year of the smartphone and Apple has led the charge with it’s iPhone. Touch technology seems to be all the rage now, and of course Apple introduced it’s first smartphone last year, but their second phone reached a far greater audience with more countries and recently announced sales of 6.9 Million iPhones.

I of course jumped on the iPhone bandwagon, but before I did I spent a lot of time researching many of the smartphones out there. At the time just before the second iPhone was launched there were a lot of great smartphones on the way, but none were out yet. Now that the iPhone has been out for a few months a lot of new devices have emerged. One of the reasons I bought the iPhone was because Apple was ahead of the curve, now a lot of the other manufacturers have similar offerings, but are any of them really iPhone killers? I decided to do a quick smartphone round up to see what’s currently out there.

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Lately we are seeing more cool little games coming out for the iPhone/iTouch. My iPhone is now becoming my primary hand held gaming device, in fact it is becoming my only device for everything. The other day I saw the free app Lux Touch while surfing the iPhone app store. It looked like a Risk clone, so I had to download it. Although I have never played the real Risk board game, I have put many hours into digital versions including the fantastic Conquer Club web based Risk clone (warning, if you like risk or strategy games going to this site could be dangerous). So when I saw an iPhone Risk clone I got pretty excited.

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Tonight I was browsing the top free downloads and noticed Space Monkey in second place. This was originally a $9.99 game, but right now it is temporarily free from the Glu developers (Update: Space Monkey is no longer free, but it looks like it’s now 99 cents, still a great price). This is why it’s always a good idea to check out the top free apps every few days, because a lot of apps start out free and then cost money later on. Sometimes they will also go on sale or as in the case of Space Monkey go completely free.

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SporeIt’s nice to see the list of big name games growing for the iPhone/iTouch, not that the independent games aren’t sometimes just as good. Game industry leaders like John Carmack have already said that the device is a very powerful hand held device for gaming.

Today I caved and bought Spore for my iPhone. I almost didn’t want to, given the outrage over the PC version of Spore and it’s draconian DRM protection, it’s just unacceptable and that’s no way to treat your paying customers. Again the legitimate users lose and the pirates get a DRM free version. Anyway, back to Spore for the iPhone.

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Google ChromeGoogle Chrome was officially released today and of course being the Geek that I am I had to download it at work and at home and yes I am writing this blog entry from Chrome. Although I have not spent a long time with it, so far I like it, and for a first beta launch it is remarkably polished. This of course is nothing new for Google — they have a reputation of releasing extremely polished beta products. I also fully expect Chrome to be in beta for at least two years, but by then everyone will long since forgotten that it is a beta. 

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Ian HoarWelcome to the blog of Ian Hoar. I talk about current web trends, technology, toys, games, gadgets, design, usability and everything in between. It’s all about geeking out and an occasional rant. More about me

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